demo

Blocky Runner

A 3D runner game demo.

I never got around to finishing this project, but it was a great learning experience, especially when it comes to creating custom editor tools in Unity.

  • unity
  • csharp
  • game
  • 3d
  • demo
  • gamedev
Screenshot from the game.
Screenshot from the game.
Platform type editor tool.
Slice and combine editor tool.
Slice and combine editor tool.
Platform 'spread' editor tool.
Chapter 1 gameplay demo.

A 3D endless runner game built in Unity, with a focus on custom editor tooling. The gameplay loop is simple: avoid obstacles and collect coins as the level scrolls forward. What made this project interesting was building the level editor tools inside the Unity Editor itself — tools for platform placement, slicing, combining, and spread generation.