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A Fragment of Time

Pixel art step-based strategy roguelike game on a hexagonal grid.

  • unity
  • csharp
  • pixelart
  • gamedev
  • 2d
  • strategy
  • hexagonal
  • grid
  • turnbased
  • roguelike
UI design.
UI design.
A Fragment of Time
Demo gameplay.
Aseprite hotreload.
Room design using a hexagonal tileset.
Work in progress mechanics.

A Fragment of Time is a pixel art step-based strategy roguelike set on a hexagonal grid. You play as a lost soul who can manipulate time to defeat enemies and solve puzzles — but spacetime is fragile. Use your powers irresponsibly and things break.

The game features a custom hexagonal tile system, an Aseprite hot-reload pipeline for live pixel art iteration, and a turn-based mechanic built around time manipulation as a core game verb.